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Old 01-27-2010, 05:53 PM   #1
Crakkerjakk
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Default Re: Sayoc Kali

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Originally Posted by Icelander View Post
Hmmm.

I'm not sure. I agree that the one-hand/two-hands distinction is too large in GURPS, but on the other hand, I'd feel strange about a skill that let one use a stick in any possible grip but conferred no ability to use swords at all.
Well, that's what defaults are for.
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Old 01-27-2010, 05:55 PM   #2
Icelander
 
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Default Re: Sayoc Kali

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Originally Posted by Crakkerjakk View Post
Well, that's what defaults are for.
Sure and I think melee weapon skills could use some more liberal ones. I'm tired of telling people that their escrimador can't whack people at all with a shillelagh because the balance is different and that's an Axe/Mace skill.
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