Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-26-2010, 12:35 PM   #6
Vaevictis Asmadi
 
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
Default Re: Modular Abilities and Limited Use?

Is there any way, without breaking the system, to create an Enhancement for Modular Abilities (Cosmic Power) that allows a character to "add" points to their Cosmic pool by buying Disadvantages? Not just any Disadvantage, but specifically those that apply constantly rather than having a periodic trigger: ie, One Arm or Blindness, but not Draining.

First I thought +100% for a Cosmic enhancement would be OK, but that seems very under-costed. If all the Disadvantages I thought would be acceptable were added up, attached to the character, and then countered by giving them enough Cosmic Power points to buy off those Disads whenever they like, then I get over 600 modular pts, not including the modular points that let you buy Advantages!
Vaevictis Asmadi is offline   Reply With Quote
 

Tags
cosmic power

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.