Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-18-2010, 06:08 PM   #1
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default [MA] Maneuvers and Hit Locations Cheat Sheets

Howdy Folks -

For quite a long time now I've been wanting to incorporate many of the options from GURPS Martial Arts into my games. This weekend I finally sucked it up and redid two of the panels for my GM screen.

It was a lot of work, and my brain is a bit mushy now, but they're done and available (PDF) for anyone who might like 'em. I'd also love to hear any suggestions for improvement, things I may have missed, etc.

Maneuvers and Postures [UPDATED: 10/11/2011]

Hit Locations and Posture Rules (missing Nose, Spine, and Weapon) [UPDATED: 06/05/2011]

Hit Locations Only (includes Nose, Spine, Weapon, Pelvis, and Abdomen, but no Posture Rules) [UPDATED: 10/30/2011]

Thanks,
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat

Last edited by mook; 10-30-2011 at 06:30 PM.
mook is offline   Reply With Quote
Old 01-18-2010, 06:33 PM   #2
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Mooks can only take
one hit. Then they die. But I'd
Sacrifice Dodge you.

;)
Gold & Appel Inc is offline   Reply With Quote
Old 01-18-2010, 06:59 PM   #3
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

I had just started on a similar project. Thank you for saving me the effort. :)

EDIT:
Now I just need to do one with Ranged Attack options.
sir_pudding is offline   Reply With Quote
Old 01-18-2010, 08:07 PM   #4
Captain Joy
 
Captain Joy's Avatar
 
Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by mook View Post
Include the additional Hit Location info from Martial Arts. You know, the stuff about a 1 in 6 chance of a torso hit hitting the vitals. 1 in 6 chance of a limb hit hitting a vein/artery. That sort of thing. (You don't have to; I'm just making a suggestion.)
Captain Joy is offline   Reply With Quote
Old 01-18-2010, 08:51 PM   #5
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by Gold & Appel Inc View Post
Mooks can only take one hit. Then they die. But I'd Sacrifice Dodge you.
Lol - nice, thanks. :)

Quote:
Originally Posted by sir_pudding View Post
Now I just need to do one with Ranged Attack options.
Rats - I knew I was gonna miss some things, there's a lot in there. If you list the Ranged stuff I missed I may be able to include it?

Quote:
Originally Posted by Captain Joy View Post
Include the additional Hit Location info from Martial Arts. You know, the stuff about a 1 in 6 chance of a torso hit hitting the vitals. 1 in 6 chance of a limb hit hitting a vein/artery. That sort of thing.
That should be in there, in the notes for each hit location (entries for Face, Arms and Legs, Torso, etc).
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat

Last edited by mook; 02-14-2011 at 07:05 PM.
mook is offline   Reply With Quote
Old 01-18-2010, 08:53 PM   #6
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by mook View Post
Rats - I knew I was gonna miss some things, there's a lot in there. If you list the Ranged stuff I missed I may be able to include it?
Just off the top of my head, you are missing Prediction Shots and Ranged Feints.
sir_pudding is offline   Reply With Quote
Old 01-18-2010, 09:01 PM   #7
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by sir_pudding View Post
Just off the top of my head, you are missing Prediction Shots and Ranged Feints.
I was just coming back to post that exact thing - I found Prediction Shots and Ranged Feints (casualties apparently of trying to make sure I finished the sheets before the long weekend is over) ... maybe some of the stuff on throwing multiple weapons with a Rapid Strike too.

Try to see if I can make room for those somewhere tomorrow, but I'm not sure ... it's packed pretty tight!
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat
mook is offline   Reply With Quote
Old 01-18-2010, 09:05 PM   #8
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by mook View Post
I was just coming back to post that exact thing - I found Prediction Shots and Ranged Feints (casualties apparently of trying to make sure I finished the sheets before the long weekend is over) ... maybe some of the stuff on throwing multiple weapons with a Rapid Strike too.

Try to see if I can make room for those somewhere tomorrow, but I'm not sure ... it's packed pretty tight!
The rules for Prediction Shots basically amount to "Deceptive Attack is allowed for Ranged Weapons" you could just delete "melee".
sir_pudding is offline   Reply With Quote
Old 01-18-2010, 10:08 PM   #9
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Minor tweaks to Maneuvers and Postures to include mention of All-Out Attack (Feint), Feint, and Deceptive Attack for ranged attacks.
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat

Last edited by mook; 02-14-2011 at 07:05 PM.
mook is offline   Reply With Quote
Old 01-18-2010, 10:11 PM   #10
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: [MA] Maneuvers and Hit Locations Cheat Sheets

Quote:
Originally Posted by Gold & Appel Inc View Post
Mooks can only take
one hit. Then they die. But I'd
Sacrifice Dodge you.

;)
I just realized that's a haiku.

Mook, you do realize you're the man, right?
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
Reply

Tags
cheat card, gm aids


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:38 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.