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Old 01-12-2010, 10:41 PM   #11
thulben
 
Join Date: Sep 2006
Location: SF Bay Area, CA
Default Re: Review of Play: The Saga of the Westmarch DF Game

Quote:
Originally Posted by B9anders View Post
surely either disadvantage allows for sneaking past a sentry. You're not in combat and you're not fighting a foe (that you want to see dead).

I'd say the bloodlusty character would be inclined to see killing the sentry as the obvious tactical option, but in a situation where it is a tactical decision and not a heat of the moment thing, I don't see it coming in to play.

Now if that character also is impulsive....
Quote:
Originally Posted by B125
You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.
I didn't pull it out of thin air...:)
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