Quote:
Originally Posted by Crakkerjakk
Well, the point is that in a DF game murdering your enemies is less of a disadvantage than in a normal game. If Bloodlust and Beserk are to be the same point cost, the disadvantage for Bloodlust has to be upped.
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If you're going that route, I would think you'd need to reprice all the advantages (mainly social ones) that are not as advantageous in a DF game as in a usual one as well.
Or else allow the character with fashion sense to mentally stun goblins at first glance with his dashing appearance.