Quote:
Originally Posted by thulben
We have different interpretations of the disadvantage. The one-line summary is "You want to see your foes dead.", not "You want to see your foes dead to the exclusion of all else." As long as the character didn't stop fighting before satisfying his Bloodlust, I'd call it good. But it's not my game.
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Well, the point is that in a DF game murdering your enemies is less of a disadvantage than in a normal game. If Bloodlust and Beserk are to be the same point cost, the disadvantage for Bloodlust has to be upped.