Quote:
Originally Posted by DouglasCole
Given canon presentation, even in the recent Abrams ST movie, Brett's exactly right. One hit, and you're either KO'ed, dead, or both dead and vaporized.
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That may be true of the Abrams movie (I haven't watched it with an eye to "how are phasers presented"), its not even remotely true of the rest of canon -- there are references to non-lethal "phaser burn" injuries where the actual shooting occurred off-camera, and there instances of non-lethal injuries (not stuns) on camera (though I'm not sure if there are any instances of that happening to normal humans; probably the best known example is the Horta in TOS), there are instances where the stun and kill settings don't do what is advertised in other ways, and there are instances where phasers are used to do things other than stun or kill (heat rocks, disintegrate objects, cut through objects without disintegration, etc.)
The best model for the way it seems to work in canon -- i.e., doing whatever the plot needs that can be justified by beam-weapon SFX -- is probably a a gadget with a Cosmic, Physical-only, focus-limited (things that can be justified by dumping energy into the target without any manipulation more than aiming the phaser, explicitly including Unconsciosness Affliction, which might be marginal by that description), Advantages-only Modular Ability, with the number of points in it depending on whether its a Phaser 1, Phaser 2, Phaser Rifle, etc.