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#31 |
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Banned
Join Date: Jun 2005
Location: Bristol
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I've got a speed 11 speedster. Dodge crazy, martial arts that have a circular disipline.
Anything that keeps it's movement. Super Jump would be good too. |
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#32 |
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Join Date: Jun 2006
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You're past them before the sound arrives, so they aren't going to hear your *approach*.
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-- MA Lloyd |
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#33 | |
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Join Date: Dec 2009
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#34 |
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Banned
Join Date: Dec 2007
Location: Portland, Oregon
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#35 | |
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Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Quote:
More suitable investments of points would come after the styles, and model their moves being accelerated *far* beyond normal human speed instead of penny-ante doublings and tripplings: Selective Area Effects and Emanations suitably modified to use the martial arts skills, so that the speedster zips through or around the crowd of henchmen and victims, reliably taking down as many as they can run past in a second. Last edited by jeff_wilson; 01-03-2010 at 05:32 PM. |
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#36 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
And there really great for some impressive manuevrering. Even on just a couple levels of EM they can be a huge difference. Allows you to get up to full speed (or the level you bought with the enhancement) or turn on a dime. Some say decelrate then turn then instant accelarate again but the extra enhancement being listed implies you cant do that with one maneuver. At least to me it is pretty clear you cant. But Instant Accel and ATR is a good combo. As is buying ATR (if GM lets you) on limitation only when moving at High Speed. after all increased reaction time when going high Speed is nice. As for martial arts I definately like things that work with dodge, leg sweeps, anything relying on movement. And the emanations or area effect attacks (often with selective) as suggested are good for taking out mobs of henchmen. |
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#37 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
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#38 |
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Join Date: Dec 2009
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It's under Cosmic? I was looking for Special Enhancements under EM. I'll take a look tonight.
Without having looked at it, this seems pretty tough. Surely the whole reason for the EM vs BM point break is the acceleration and maneuvering thing? |
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#39 | |
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Join Date: Jan 2005
Location: Wonderful Copenhagen
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Quote:
__________________
751. Thirty minutes after a massive battle against Cathayans I am not bloodthirsty again. |
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#40 |
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Join Date: Jan 2005
Location: Wonderful Copenhagen
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The speedster in my campign (ATR, super Speed and EM++) recently got owned by a fairly low-powered guy who was doing 4d6 cutting cosmic with his twin demonblades, parried at 16 and had precog parry. In less than a third of a second, speedboy had lost both hands and his kicking leg to parries. Everyone else a the table was very amused.
__________________
751. Thirty minutes after a massive battle against Cathayans I am not bloodthirsty again. |
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| Tags |
| martial arts, speedsters |
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