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#9 |
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Join Date: Sep 2006
Location: Luxembourg
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I am the first willing and wanting to attempt to stat up anything and everything just for fun or for a better understanding of the rules.
But, when someone on the forums who is not an gurps-maniacs ask: "How can i stat that very complex power from ***** anime/movie/book, for an NPC" I believe the answer "don't stat it, just write down what it do" is the correct one. If you are playing a Watchmen campaign, knowing the exact point cost and write-up of Dr. Manhattan is probably irrelevant. Even for allies and ennemies, i have, in my own games, eyeballed a point cost and not bothered with a full stating. Unless i want to, for personnal satisfaction, that is. I have strong opinionated memories of ICE Lord of Middle Earth books, when you learned that the God of earth could move 87654 cubic feet of earth/hour, expanding 32 mana for each 1 lbs moved ... Knowing that he have 12345 mana and 11 spells list to level 50, 13 spells list to lvl 30 and 17 spells list to lvl 10. (yes, i am using fictional number here. but the exact number were in the book, meticulously calculated). Those information were, and still are, useless for a gaming purpose. Likewise, the full, exact write-up of a NPC power that the pc will never be able to acquire, or the full template of a toaster that no pc can digitally posess, is in my opinion, useless for gameplay purpose. It is interesting on a theorical level, it is interesting for mastering the rules, but for the actual gameplay, it doesnt add anything. Also, writing up racial template for shapeshifter, cybershells, ... is a necessity. And a good write-up for an ally is always good to have. But if knowledge of a write-up and point cost is unnecessary in game, it is my opinion that this full write up is something that you may do, not have to do. So, i ould not say that there is no point, just no necessity in many case. In my opinion. celjabba Last edited by Celjabba; 12-30-2009 at 06:10 AM. |
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| Tags |
| crunchy, faq, no-wing, wing |
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