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#8 | |
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Banned
Join Date: Oct 2007
Location: Europe
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Quote:
I'm not sure exactly how Resistance to Illusion should be costed in GURPS. Maybe a PR bonus with a Limitation? And ISTR there's a See Invisibility Advantage too, uncomfortably binary for my taste (you either have it or you don't, there's no middle ground) - I prefer to handle the concept of invisibility as a kind of illusion, so that illusion resistance is a gradual phenomenon - but it works (assuming it is there, and I'm not misremembering). And yes, psychic powers might work too, as in taking the Martial Artist template and giving it some psionic powering-up options. I'm also not sure how the "vs Squid" thing would work. Probably some kind of Resistance. |
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| Tags |
| clerics, dungeon fantasy |
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