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#11 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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It's a finite number of treasures with conceivably infinite variation in a few of the types. You just have to do what particle physicists do and renormalize. In this case, counting each gem as "1" instead of as "an infinite spectrum of gem values" works just peachy. Events where you get very high values are highly suppressed anyway, just like the obscure physical phenomena that physicists tend to write off; if you only have a 1/11019960576 chance of getting 17 times the value, you can pretty much call that "0" in safety.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| dungeon fantasy |
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