Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-17-2009, 05:07 PM   #11
thulben
 
Join Date: Sep 2006
Location: SF Bay Area, CA
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by SCAR View Post
Question: The Enchantment roll gave me a Regenerating Reserve and Resist Lightning (always on) Defense Enchantment with a Reserve of 12. Resist Lightning costs 2 to cast and 1 to maintain, and the Regenerating Reserve recharges as per a Powerstone (1 per day in Normal Mana).
How is the the Always On supposed to interact with the Reserve? - Surely the item is permanently self powering so the Reserve would be irrelevant.
Your answer lies here:
Quote:
Originally Posted by Dungeon Fantasy 8
Any reserve given for an “always on” enchantment can be used to power any other enchantments on the item, instead.
thulben is offline   Reply With Quote
Old 12-17-2009, 05:42 PM   #12
Turhan's Bey Company
Aluminated
 
Turhan's Bey Company's Avatar
 
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by SCAR View Post
Question: The Enchantment roll gave me a Regenerating Reserve and Resist Lightning (always on) Defense Enchantment with a Reserve of 12. Resist Lightning costs 2 to cast and 1 to maintain, and the Regenerating Reserve recharges as per a Powerstone (1 per day in Normal Mana).
How is the the Always On supposed to interact with the Reserve?
Thulben has half of it. The other key text is:

Quote:
Originally Posted by p. 45 (among others) View Post
The object has a power reserve of the indicated type; roll again on the table to determine the underlying enchantment
So, basically, roll on the table until you hit a spell which the reserve can meaningfully power.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

Buy my Warehouse 23 stuff, dammit!
Turhan's Bey Company is online now   Reply With Quote
Old 12-17-2009, 05:48 PM   #13
Turhan's Bey Company
Aluminated
 
Turhan's Bey Company's Avatar
 
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by Crakkerjakk View Post
A flying gazebo. They're even more dangerous than originally thought!
I'm not certain that's physically possible.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

Buy my Warehouse 23 stuff, dammit!
Turhan's Bey Company is online now   Reply With Quote
Old 12-17-2009, 06:02 PM   #14
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by Turhan's Bey Company View Post
I'm not certain that's physically possible.
Nor was I, but the proof is in the PDF!

I rolled an object, so I thought I'd share it.

"Shula" is a Very Fine Shortbow with geometric gold inlay and a desert village painted on every square inch of it. It is enchanted with Flaming Weapon and Puissance +2 and smells faintly of smoke. It is famous as the preferred weapon of the holy warrior/bandit (depending on who you ask) Umar Al'Arem, who claimed that the "holy spirits of cleansing fire" had given it to him. It was last seen being carried by Umar when he walked into a pillar of fire, claiming he had been chosen to join his spirits. It costs $59,105.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
Old 12-17-2009, 07:05 PM   #15
demonsbane
 
demonsbane's Avatar
 
Join Date: Jun 2006
Location: Spain —Europe
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by Kromm View Post
E23 just released GURPS Dungeon Fantasy 8: Treasure Tables, the latest in the GURPS Dungeon Fantasy lineup. At 64 pages, it's the series' biggest item yet!
Cool.

But this release deserves a cheerful celebration in DF 9: Taverns!
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula/Scott Haring

"Physics is basic but inessential."
Wolfgang Smith

My G+
demonsbane is offline   Reply With Quote
Old 12-17-2009, 08:48 PM   #16
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by demonsbane View Post
Cool.

But this release deserves a cheerful celebration in DF 9: Taverns!
DF9 is currently slated to be Summoners. Taverns will likely be #10.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 12-17-2009, 08:50 PM   #17
b-dog
 
Join Date: Nov 2006
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Just bought is and I can say I like this product the best so far. It is more serious and also goes into artistic descriptions of the items. Hopefully the future DF monster book will have interesting descriptions of the monsters the same way that Treasure Tables has of treasures. I will say that I like the historical artwork too because it gives a better feel than the cartoony art of the other DF books. This type of book is what I believe DF should be about which is about searching through dungeons to find fabulous treasures that are interesting in and of themselves beyond mere combat power. Really good job!
b-dog is offline   Reply With Quote
Old 12-17-2009, 09:53 PM   #18
Stone Dog
 
Join Date: Feb 2008
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by Rev. Pee Kitty View Post
DF9 is currently slated to be Summoners. Taverns will likely be #10.
Well, ****. Summoners was one I was probably going to pass on, but I think that Taverns would be much more useful to starting a game up.

Ah well... I'll probably break down and buy it anyway.
Stone Dog is offline   Reply With Quote
Old 12-17-2009, 10:11 PM   #19
Rasputin
 
Rasputin's Avatar
 
Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

A definite thumbs up to Matt (TBC). I should also note the considerable list of mundane gear, making this even more akin to early versions of D&D, where every item of clothing was listed on your sheet.
__________________
Cura isto securi, Eugene.

My GURPS blog.
Rasputin is offline   Reply With Quote
Old 12-18-2009, 12:28 AM   #20
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by demonsbane View Post
Cool.

But this release deserves a cheerful celebration in DF 9: Taverns!
It'll be interesting to see whether DF10 uses a historical or D&D-landish take on taverns, i.e. "it's like a McDonals where you go to get a meal of calories and (faintly alcoholic) fluids" or "it's a place where you go to become noticably drunk".
Peter Knutsen is offline   Reply With Quote
Reply

Tags
dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.