Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-17-2009, 05:07 PM   #13
thulben
 
Join Date: Sep 2006
Location: SF Bay Area, CA
Default Re: GURPS Dungeon Fantasy 8: Treasure Tables

Quote:
Originally Posted by SCAR View Post
Question: The Enchantment roll gave me a Regenerating Reserve and Resist Lightning (always on) Defense Enchantment with a Reserve of 12. Resist Lightning costs 2 to cast and 1 to maintain, and the Regenerating Reserve recharges as per a Powerstone (1 per day in Normal Mana).
How is the the Always On supposed to interact with the Reserve? - Surely the item is permanently self powering so the Reserve would be irrelevant.
Your answer lies here:
Quote:
Originally Posted by Dungeon Fantasy 8
Any reserve given for an “always on” enchantment can be used to power any other enchantments on the item, instead.
thulben is offline   Reply With Quote
 

Tags
dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.