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Old 12-03-2009, 08:33 AM   #11
Ubiquitous
 
Join Date: Oct 2009
Default Re: Security 'necessities' for Spaceships

Quote:
Originally Posted by SuedodeuS View Post
By "cinematic" I was meaning the kind typically portrayed in media, rather than one that uses over-the-top Wushu action. Unless you are going through some dangerous areas, using my guidelines will give you an overarmed security officer.
Ooooh. I see. Well, that's what I was going for so I guess you were being relevant, but honestly; over-armed? In space I don't see how you can have such a thing. Although I'm anticipating dinosaur-planets and races of sentient squids so maybe my paranoia is what makes me want to crack out an armory.

Quote:
Originally Posted by SuedodeuS View Post
Yes indeed. However, an ETC shotgun firing buckshot has comparable penetration to a typical handgun firing HP (2d-1 for shotgun, 3d+2(0.5) for handgun IIRC). An ETK shotgun can be kept using the Low Velocity option for ETC-level damage/penetration, but be able to jump up to normal (or even high) velocity for actions in more heavily-armored portions of the ship (or while planetside). The rifles (sniper and assault) are intended for planetside action.

Heavily-armored bogeys on board are very problematic. Anything that can punch through their armor might also be able to penetrate the ship's hull. Dealing with such threats needs to be done up-close and personal (unless you can have the ship do it, such as by throwing them out an airlock or trapping them in a force field). Grappling will be key - if you can pin him, you can frequently neutralize the threat. Depending on what's available, you might also have a good melee weapon for taking him out. A Superfine Vibroblade can get some impressive penetration (generally on the order of 3d(3) or higher with a swing), a Hyperdense one can go even further (armor divisor (5) for a Hyperdense Vibroblade, IIRC). Force swords, nanothorn blades, and (short) monowire whips/switchblades are good on the superscience side of things.
Firstly, ah, I see, ETC the SHOTGUN. Clever girl. Secondly, superscience-wise, don't I know its great. I always wanted Nanothorn because I figured once someone saw you hack a car in half with a black-fogged sword, you'd never get screwed with again, even if everyone had lasers.

As for Heavies-on-Board, are there any high-energy low-yield explosives or area-effect weapons in UT that would work on a spaceship without guaranteeing a blow-out?
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