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Join Date: Aug 2004
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The perk "Frightening Side Effects" seems a bit overly complicated and runs a bit against an existig mechanic for doing what it does.
With the perk, a Mystic Knight can make a supernaturalish effect occur with the Imbuement associated with the perk and then makes an Intimidation Roll. Problem: Power Ups 2: Perks gives such a Perk on p. 15 "Fearsome Stare" wherein the character does something that is preumably scary, specified at creation or perk acquisition and is allowed to make an intimidation roll. It's usable against groups and no requirement of them being dazed first is anywhere on the horizon. I'd just buy it as Fearsome Stare with the 0% feature that there is some supernaturalish effect with it's use.
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| Tags |
| dungeon fantasy, perks |
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