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#10 |
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Join Date: May 2008
Location: CA
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Yeah, the process of mining is boring - I'm not particularly interested in that. Hadn't realised asteroid mining would be so cheap that rare metals would have significantly lower prices if we went into 'roid mining, though. Good to know.
But what I was really interested in was the idea of using asteroid mining to build ships (or anything else, really). That seems like a natural thing to put in this book, but it doesn't even touch on it. That makes me sad:( Any chance you can release the boring asteroid mining stuff you wrote as a 'developer's notes' or Pyramid article some time? As for the length: While this one was certainly the runt of the litter and was a bit disappointingly lacking in an area I was looking forward to, I've been quite pleased with all the other books in the series. I've been snapping 'em up the moment they've been released. Book 5 (Exploration/Colony Ships) is probably my favorite so far - love all the rules for exploration in it - but the rules for constructing ships and the like are still excellent in Book 6. Those are the two I'm likely to use the most, and I'll probably jury-rig some rules for asteroid utilization in construction. |
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| spaceships |
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