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Old 11-12-2009, 05:40 AM   #10
jacobmuller
 
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Join Date: Feb 2006
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Default Re: Ablative, Flexible personal force fields for action games

Infantry weaponry: forearm mounted semiauto firearms that discharge on impact - punch to shoot. A suitable PDW round will disable and you could make it an AP round for little loss,eg 3d(2)pi- , 4lbs/ 1/2lb, 20rnds, ST9. Accuracy would go down but it'd be irrelevant on a melee weapon. Possibly a punch triggered 3rnd burst.
Or go for big bore punch pistols, fewer shots but more wound potential, eg 50AE 3d(2)pi, 7shot...

Neither is as lethal as a shotgun (is it 4d+4 pi+?) and both make more sense than a one shot stick for battle.

edit: nasty body armour bypass: beanbags. How much damage would 4d pi+ come down too if it was a bean bag? And all the damage ratings should be higher if they are impact discharges. Any one know what the bonus is?

I assumed the forcefields would be DR100 or so.
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Last edited by jacobmuller; 11-12-2009 at 05:45 AM. Reason: beanbags and impact bonus
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