|
|
|
#601 | |
|
Join Date: Oct 2004
Location: Washington
|
Quote:
__________________
"I am so old now. I used to have so much mercy." --The Doctor |
|
|
|
|
|
|
#602 |
|
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Scent of a Woman, by any chance?
|
|
|
|
|
|
#603 | |
|
Join Date: Jun 2005
|
Quote:
__________________
My gaming groups Wiki: GURPS Star Wars house rules, example spaceships, etc. |
|
|
|
|
|
|
#604 |
|
Join Date: Oct 2004
Location: Washington
|
Nah, found it on the Independent Movie Database: Butterflies Are Free
__________________
"I am so old now. I used to have so much mercy." --The Doctor |
|
|
|
|
|
#605 |
|
Banned
Join Date: Dec 2007
Location: Portland, Oregon
|
Accustomed Flier. You are immune to the effects of jet lag and similar afflictions.
Bad Accent. You speak with, or can choose to speak with, a stereotypically "bad" accent of any language in which you at least have an Accented comprehension without suffering any kind of Reaction or Influence penalty. |
|
|
|
|
|
#606 |
|
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
|
Finally, something for Steve Martin ... ;)
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
|
|
|
|
|
#607 |
|
Join Date: Apr 2005
|
Safety Inspector- A type of SOP. You are always testing and maintaining equipment. If there is a question of whether something breaks down, assume that it does not.
Prosaic Player- Whenever a skill or advantage would recieve a modifier for PC description, a disadvantage is treated as neutral, and neutral or better gets +1. This has no effect on intercalary roleplaying points.
__________________
Steal Energy- giving Dungeon Fantasy wizards a pretext to learn healing magic since 2004. Last edited by Sense of Duty (Kittens); 11-09-2009 at 01:04 PM. |
|
|
|
|
|
#608 | ||
|
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
|
Quote:
Quote:
|
||
|
|
|
|
|
#609 |
|
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
|
Every Pocket Has a Silver Lining: One item you own, of no larger than pocket-size, will automatically escape notice in a quick frisk or patdown search. The item must be specified in advance and the means described by the player (a lockpick or knife hidden in the lining of a jacket, a watch that seems unremarkable, and so on). A strip search will find this item, however ... this is careful planning and a little good fortune, not magic.
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
|
|
|
|
|
#610 |
|
Join Date: Oct 2004
Location: Washington
|
Perceptive: Your sight is speed-geared; you notice things faster than the average person and are thus better at gathering information at a glance. Example: while any driver can read a road sign while driving the interstate, you can read not only the road sign, but the billboard behind it, and retain the relevant information from each.
Game effects:
__________________
"I am so old now. I used to have so much mercy." --The Doctor |
|
|
|
![]() |
| Tags |
| house rules, perks |
|
|