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Old 11-03-2009, 04:25 PM   #15
Ts_
 
Join Date: Oct 2009
Default Re: [DF] Suitable Dangerous Encounters

So ... some statistics are in. I only consider the Barb and his Guards, no one else (though adding more fighters on either side shouldn't be hard).

Things considered:
* damage types, DR, etc but no hit locations
* Barb uses deceptive attack down to 15
* HT checks at <= 0 HP, and death checks at -1xHP,..-5xHP with appropriate modifiers.
* dodge is halved at <= 1/3xHP
* parry is reduced by -4 each parry

Things not considered:
* hit locations
* major wounds, knockdown and stun (<-- I should add stun a.s.a.p.)
* shock (I assume everyone has HPT)
* maneuvers ... everyone just "attacks" (the Barb kills the guards one at a time, of course)
* options like extra effort and retreat are also ignored
* common sense ... everyone fights until death/unconsciousness

So ... with 10,000 runs each:
Barb vs 1: 98% win chance
Barb vs 2: 75% win chance
Barb vs 3: 32% win chance
Barb vs 4: 6% win chance

Fun fact: Barb with HT 23 can win vs 4 guards 50% of the time.

What does this tell us? I don't know.

Regards,
Ts
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balance, dungeon fantasy, encounter


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