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Old 11-01-2009, 07:07 PM   #9
Nymdok
 
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Join Date: Dec 2006
Location: Houston
Default Re: [DF] Suitable Dangerous Encounters

Quote:
Originally Posted by Ts_ View Post
Just a quick note on the damage values: .....
Yeah, I had set the model up originally for another purpose what i susbstituted in was sloppy.

(Chance to Hit)(Expectation fo Damage on that Hit)(Wounding)
Cleric = (.574)(1.56)(1) = .9 per turn
Barbie = (.70)(7)(1.5) = 7.6 per turn
Wizard = (.574)(.1667)(1) = .10 per turn

Guard
1 v Wizard = (.574)(5.5)(2) = 6.3
3 v Barbarian = (.206+.47+.47)(4.5)(2) =10.3
2 v Cleric = (.206 + .38)(1.67)(2) = 1.96


Ill go back and edit that post in just a sec.

Quote:
Originally Posted by Ts_ View Post
The cleric would block the first successful hit (if it comes from the shield side ... arggh) and then dodge the rest. But that's not the same as assuming that the 1st guard is up against the block and the 2nd and 3rd against the dodge. Probably the error isn't that great (it only happens when the first guy misses), but it would be quite pronounced if the guards had skill 10 or so and the clerics block was even higher. But I don't have the precise numbers for the cleric just yet ...
Facing is one of those tactical questions. If there are 2 on the cleric, at least one of them is on his shield side, assumning the cleric is facing them. The hit proabability seems ot iron out the rest.

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