Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-29-2009, 12:57 PM   #23
KjetilKverndokken
 
KjetilKverndokken's Avatar
 
Join Date: Oct 2009
Location: Sotra vest of Bergen in Norway.
Default Re: [Help to design] In the 41st millenium there is only...

Quote:
Originally Posted by ed_209a View Post
Based on my limited 40K tabletop and novel experience, I would advise putting the rulebooks back on the shelf, and concentrate on the universe's fluff.

In a galaxy of trillions of humans (and billions of Imperial Guard), there are probably less than 50 thousand Space Marines. They have the best training, best biomods and best equipment the Imperium can provide. They are considered barely ready after nearly a decade of grueling training. And the 40K rules tell us they are only 3 times as effective in battle as a IG conscript with a kevlar jacket and a laser rifle?

I think Space Marines would only be called in when the IG can't solve a problem by simply throwing more men at it. Just from the numbers, it makes sense to throw a battalion of IG at a target rather than call a single space marine.

I would make the Space Marines truly monstrous, and then never let the players see them up close. A tactical squad of Adeptus Astartes don't attack, they happen, like a tornado or earthquake.

Have the PCs survive a battle only because their sector was on the edges of the objective. One day their officers get jumpy and nervous for some reason. Several days later, they see a single landing craft come down in the distance. The next day, the battle is won. Grizzled senior NCOs are overheard whispering "Astartes" among themselves.

(Really, the entire IG garrison would probably be wiped out before the SMs arrived, but it is a RPG...)

Imperial Armor 5-6-7 Siege of Vraks is what I'm gonna base the campaign on, a few of the stories will involve the players as Dark Angels and Red Scorpions chapters. (I do recommend them for die hard military fluff)

The SM as totally invincible is just propaganda, they are hard as hell, but most fluff supports that they will fall under heavy assaults from any force - thay are tactical assault teams that are best used for special missions where speed and tactics are being used.
KjetilKverndokken is offline   Reply With Quote
 

Tags
conversion, warhammer 40k


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:43 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.