Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-26-2009, 02:43 PM   #8
Langy
 
Join Date: May 2008
Location: CA
Default Re: [Spaceships] Ammo storage vs Weapon size

I agree, but that's fine, because, as I said, there's very little to no reason to use the normal system.

You can still use it if you want a ridiculous number of reloads, of course - with that same SM+7 major battery, you could have a 30 shot VLS in two major batteries or you could have a single launch tube and 45 reloads in one major battery and one cargo hold. It's not particularly useful, but you can still do it. It's also easier to reload than a VLS.

Why would you want to balance it in regards to the normal, non-VLS method, anyways? Non-VLS missiles suck in comparison to VLS missiles in real life, which is why the US Navy stopped using. The only thing better than a VLS system is a hardpoint, where the missile is on the outside of the ship and doesn't even need a seperate launching mechanism. It'll be an exposed system, but it'll also be able to carry twice as many missiles as a VLS system.
Langy is offline   Reply With Quote
 

Tags
spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:41 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.