Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-24-2009, 01:39 PM   #1
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: [Spaceships] Ram-Rockets and Air-Rams

I'd assume that the Engines have their normal listed performance when running in Air-Ram mode, they simply don't use fuel.
I'm not sure what the cost of a pure Air-Ram would be.
SCAR is offline   Reply With Quote
Old 10-24-2009, 01:46 PM   #2
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [Spaceships] Ram-Rockets and Air-Rams

Quote:
Originally Posted by SCAR View Post
I'd assume that the Engines have their normal listed performance when running in Air-Ram mode, they simply don't use fuel.
I'm not sure what the cost of a pure Air-Ram would be.
That could be problematic for engines with the high-thrust and water remass options, which I can't see making a difference to the ram-rocket.
Diomedes is offline   Reply With Quote
Old 10-24-2009, 02:04 PM   #3
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: [Spaceships] Ram-Rockets and Air-Rams

Quote:
Originally Posted by Diomedes View Post
That could be problematic for engines with the high-thrust and water remass options, which I can't see making a difference to the ram-rocket.
I'd assumed that the use of Water instead of Hydrogen didn't change the engine itself, just the fuel use. High-Thrust is a different matter.
If it seems wrong, then just use the base stats for the engine in air-ram mode, and ignore any water or high thrust options.
SCAR is offline   Reply With Quote
Old 10-24-2009, 06:35 PM   #4
malloyd
 
Join Date: Jun 2006
Default Re: [Spaceships] Ram-Rockets and Air-Rams

Quote:
Originally Posted by SCAR View Post
I'd assumed that the use of Water instead of Hydrogen didn't change the engine itself, just the fuel use. High-Thrust is a different matter.
If it seems wrong, then just use the base stats for the engine in air-ram mode, and ignore any water or high thrust options.
That's probably the best option for the water option, high thrust is definitely an engine reconfiguration and probably should apply to the air ram too.

Realistically I suppose you should recompute the engine performance using whatever the composition of the air is as reaction mass, which for most atmospheres will give you a thrust increase just like going to water reaction mass. That would also increase the reaction mass use, but you don't care about that in an air ram. Except that the additional hardware needed to deliver it will depend on it, and hence the atmospheric composition, and how big a compressor pump you need will vary with atmospheric pressure. And of course it lowers you exhaust velocity, which since you are now operating with a fuel that's not moving with your vehicle matters has become a speed limit. And... You could make this quite a complex engineering challenge if you really wanted, but why?
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Reply

Tags
spaceships, ultra-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:41 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.