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Old 10-16-2009, 11:58 AM   #1
Nerun
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Default [RULES] Combat between Giant and man.

In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?

A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
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Old 10-16-2009, 12:03 PM   #2
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Nerun View Post
In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?
Or only +4 to skill if using a melee attack (there's a cap on that).

No penalty to defenses for SM. The giant dodges with no special modifier.
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Originally Posted by Nerun View Post
A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
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Old 10-16-2009, 12:08 PM   #3
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Ulzgoroth View Post
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
Yes. The giant might get a bigger size penalty to see the arrow coming though if this is not already obvious to him. This can be an issue if the archer is shooting from a concealed position.
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Old 10-16-2009, 12:19 PM   #4
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Ulzgoroth View Post
Uh? The size of the target doesn't change the speed of the arrow. The giant can dodge the arrow just fine.
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
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Old 10-16-2009, 12:24 PM   #5
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Gigermann View Post
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
But the giant's legs are also ~2.5x as long as a man's, so it's ~the same amount of effort. But if this seems unreasonable, just give your giants a DX penalty, or even a Reduced Dodge (Big and Slow) disadvantage.
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Old 10-16-2009, 12:29 PM   #6
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Gigermann View Post
A Dodge for a 1-Hex creature is a total movement of <1 Hex to get clear of the "target." The Giant would have to move maybe ~2.5 Hexes in the same amount of time to get his torso clear of the "target," which means a normal Dodge, in his case, would have to be 5x as fast to account for his SM—I don't think that's realistic. Not sure how I would fix that, though, ATM.
A) Realistic or not, that is the rule.

B) If your giant is cumbersome so that it can't make quick movements at the same proportional rate as a human, that sounds like a perfect case for bought-down Dex, and possibly Basic Speed.
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Old 10-16-2009, 12:31 PM   #7
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by The_Nightwatch View Post
But the giant's legs are also ~2.5x as long as a man's, so it's ~the same amount of effort. But if this seems unreasonable, just give your giants a DX penalty, or even a Reduced Dodge (Big and Slow) disadvantage.
Reduced Dodge would be a good fix. I'm wondering, though, if that should be implicit in the SM Trait, but then Enhanced Basic Move (Long Legs) is not either (currently).
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Old 10-16-2009, 12:33 PM   #8
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Default Re: [RULES] Combat between Giant and man.

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Reduced Dodge would be a good fix. I'm wondering, though, if that should be implicit in the SM Trait, but then Enhanced Basic Move (Long Legs) is not either (currently).
That's not unreasonable, but the campaign I GM in is very wide-ranging; we've run into fantasy giants, as well as Colossal Lad. Slow fantasy giants make sense; superheroes...well, could be.
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Old 10-19-2009, 10:59 AM   #9
Athanbeli
 
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Default Re: [RULES] Combat between Giant and man.

Apart from the aforementioned perception rolls, I'd just spur the attacker to turn the SM bonuses into deceptive attack penalties, both for melee and ranged combat.
So a SM+10 creature might often suffer from an extra -5 to its defenses.
Never happened in my games, though. So far the biggest creature was only SM+2.
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Old 10-19-2009, 03:45 PM   #10
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Default Re: [RULES] Combat between Giant and man.

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Originally Posted by Nerun View Post
In a combat between a giant (SM +5) and a man (SM 0), the man have a bonus of +5 to your skill. The giant has any disadvantage to active defense? He defends at -5?

A man shooting an arrow, will hit easy. A giant probably will not defend well, maybe Block or Parry are possible, but Dodge is impossible... How something so huge can dodge an small arrow? Its so fast...
... or would the giant care? ST 75ish, probably a point or two of DR... The giant wouldn't like getting shot even if it's more of a sting than an injury. I imagine the archer would be squished before the second shot though.

Is a giant stepping on you a slam, trample, or both? Hmmm...
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