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#231 |
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Join Date: Apr 2005
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Xenophilia specifically mentions being friendly to glaring foreign soldiers, cute vampires, and tentacled cosmic horrors. Angry-looking foreign soldiers are pretty easy to assume as dangerous, you'd have to have lived in cave your entire life to not know what vampires do to live, and anyone could tell that some cthulhu-spawn is probably not entirely safe to be around. A Xenophile, however, doesn't. Now, if those soldiers start agitating for a fight, that vampire goes to try to feed on someone, or that tentacled horror starts getting a little too personal, someone with Xenophilia could GTFO, but they're not going to assume they're going to do that just because some other similar being did something bad, any more than they would assue some human is going to hurt them because some other human mugged them last week.
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#232 | |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Quote:
in 3e they were free in the fact choosing to take all 5 would not effect you other choices. as they did not count against the disadvantaged limit. but in 4e the do count against the limit, so they not free they of an opportunity cost. (assuming you are using the limit at all) |
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#233 |
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Banned
Join Date: Dec 2007
Location: Portland, Oregon
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#234 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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hence if you want to comment on the size of the tread you use post count (top right of each post) not the variable page count.
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#235 | ||
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Banned
Join Date: Apr 2008
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Quote:
Quote:
Last edited by Figleaf23; 10-09-2009 at 10:33 PM. |
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#236 | |
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Join Date: Apr 2009
Location: South Shore-ish, MA
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"Ahh, the Yankees are an okay team of fellas*" could get you in a fair amount of trouble. *for folks across the pond, please substitute "Arsenal" for "Yankees". :) I think until you're in an Utopian society, where there are no prejudices, Broad-Minded is still a Quirk, worth -1. And I'm betting the adventures there are a bit slow. :) |
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#237 |
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Join Date: Apr 2009
Location: South Shore-ish, MA
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#238 |
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Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Then why is Chauvinistic worth a -1 in society where prejudice still flourishes? How serious does a view on a subject have to be before it's considered a prejudice anyhow?
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#239 | ||
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Banned
Join Date: Apr 2008
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In the description, the motivation specified is fascination and attraction to aliens and strangers. It says you'll serve this motivation despite 'how dangerous or frightening they appear to be'. The way this motivation is served behaviourily is specified -- when you fail a self control roll, you assume they are interested in socializing with you (and presumably will act on that assumption). Not one word there says you are blind to any feature, that you believe what they say, that you ascribe any qualities to them (other than situational sociability). It says that even if they appear dangerous or frightening you find them attractive and fascinating, NOT safe and trustworthy. Quote:
{Edit, Retract: On reflection, I realize that I was merely agreeing about assumptions because of my own assumptions. It turns out I was wrong to agree with you. Xenophilia, as described, does not actually contain the implications of broadmindedness. Even I got confused by the careless representations in Broadminded and allowed them to speciously colour my view of Xenophilia. If we look closely however, it can be seen that going by the straight RAW on Xenophilia, it's perfectly possible for a character to think "All vampires are bad, there is no such thing as a good vampire or even a neutral vampire, but golly they turn me on!" and still discharge the behaviours required of Xenophilia.} Last edited by Figleaf23; 10-09-2009 at 10:51 PM. |
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#240 | ||||
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Join Date: Jun 2006
Location: Spain —Europe
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Quote:
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What you're doing isn't generic, but the RAW is (or at least, it tries). Quote:
Your utter convinction of this Quirk as an objective virtue or as an uncontestable positive trait is the underlying reason making this thread to grow. The game mechanics discussion and how the Quirk description "should have been written"... are shots into the air: nothing of it grazes your underlying reason. So I think this should be emphasized: Broadminded sometimes is the mark of someone who is mentally lost a relativistic view world -hence, objective truth(s) is(are) denied to his understanding. Sometimes it's suited for people who are intellectually unsure, or morally lukewarm. Broadminded can be the mark of potential traitors when the setting is a culture needing protection from foreign influence threatening with ritual taint and/or subtle colonization. This still is a current issue, BTW. There's nothing advantageous in a person being unwilling to protect himself and his people from ethnocide and culturecide. And there are times where being broadminded is a good thing if you are immersed in a setting where most values are questionable (Socrates' place & epoch), when there're good reasons for putting in doubt the view world, or when you're a member of an isolated town armored with prejudices rooted in pure ignorance, and there is need of someone able to break the frontiers to open a worthwhile contact with foreigners. Quote:
GURPS broad-minded trait is positive or negative, advantageous or not, above the norm or under the norm depending of the GM/players' assumptions & campaign setting. "Broad-minded" makes sense being classified as a Quirk and not as a Perk because that keeps the trait approximately in a state of indetermination. That is suitable because it's too variable and relative.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ Last edited by demonsbane; 10-09-2009 at 11:18 PM. Reason: grammar |
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| Tags |
| broad-minded, broadminded, perks, quirks |
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