Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Illuminati Headquarters > SJ Games Discussion

Reply
 
Thread Tools Display Modes
Old 10-09-2009, 01:04 PM   #271
tratclif
 
Join Date: Aug 2004
Location: Chillicothe, OH
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by dataweaver View Post
Reading it now.

I must say, I'm surprised that the Enceladus nuclear-pulse explorer wasn't given a magsail. Spaceships clearly indicated that as a possibility, and magsails are around at TL9. And you'd save a lot on armor, as well as having a secondary propulsion system.
I'm betting this a Spaceships conversion of the Advanced Interplanetary Ship that Freeman Dyson and the rest of the Project Orion crew dreamed would be operating in the distant future of 2009.

The Palomar-class seems to be a Star Trek: The Next Generation Galaxy-class starship. The Odyssey, despite the absence of a homicidal AI, looks like the Discovery from 2001: A Space Odyssey. Any other easter eggs anyone has noticed?
tratclif is offline   Reply With Quote
Old 10-09-2009, 04:46 PM   #272
dataweaver
 
dataweaver's Avatar
 
Join Date: Aug 2004
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by tratclif View Post
I'm betting this a Spaceships conversion of the Advanced Interplanetary Ship that Freeman Dyson and the rest of the Project Orion crew dreamed would be operating in the distant future of 2009.
For that, I would have preferred to have seen a TL8 design - something suitable for the Messiah from 1998's Deep Impact, and an example of what we could build right now if we needed to (politics aside).

Quote:
Originally Posted by tratclif View Post
The Palomar-class seems to be a Star Trek: The Next Generation Galaxy-class starship. The Odyssey, despite the absence of a homicidal AI, looks like the Discovery from 2001: A Space Odyssey. Any other easter eggs anyone has noticed?
I'm not that familiar with Blake's Seven; but the quote given makes it highly likely that the Alcatraz is supposed to be the prison transport from which they escaped at the start of the show. Likewise, the Charon-Class Sleeper Ship could very well be the Botany Bay from Star Trek.
dataweaver is offline   Reply With Quote
Old 10-09-2009, 04:50 PM   #273
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by dataweaver View Post
Likewise, the Charon-Class Sleeper Ship could very well be the Botany Bay from Star Trek.
Amusingly, if it is they made a slight error. According to Memory Alpha there were 72 augments in Cryogenic sleep canisters aboard the Botany Bay (the exact amount the Charon has), but 12 more died when their canisters failed, so it had a compliment of at least 84 Hibernation chambers.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote
Old 10-09-2009, 06:11 PM   #274
tratclif
 
Join Date: Aug 2004
Location: Chillicothe, OH
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by dataweaver View Post
For that, I would have preferred to have seen a TL8 design - something suitable for the Messiah from 1998's Deep Impact, and an example of what we could build right now if we needed to (politics aside).
This is one of the times the simplifying assumptions of Spaceships collide with physical reality. An Orion drive is something that's difficult to build small, but gets better with size. A larger ship has a bigger blast plate that catches more of the pulse bomb's blast, and larger nuclear devices are more efficient as well. So we probably could build a huge Orion Drive ship right now, but a smaller one we could not.

In my try at converting the Advanced Interplanetary Ship, I used TL8 materials and a TL10 fission pulse drive to match the ISP that the designers planned for.

Last edited by tratclif; 10-09-2009 at 06:14 PM.
tratclif is offline   Reply With Quote
Old 10-09-2009, 08:57 PM   #275
David L Pulver
AlienAbductee
 
David L Pulver's Avatar
 
Join Date: Aug 2004
Location: In the UFO
Default Re: GURPS Spaceships Series

[QUOTE=tratclif;864392]This is one of the times the simplifying assumptions of Spaceships collide with physical reality. An Orion drive is something that's difficult to build small, but gets better with size. /QUOTE]

Note that SPACESHIPS requires a minimum DR for the rear armor, and it is easier to have a higher DR at less mass for big ships, so the performance of Orion drive vessels does tend to scale better with larger size.
__________________
Is love like the bittersweet taste of marmalade on burnt toast?
David L Pulver is offline   Reply With Quote
Old 10-09-2009, 08:59 PM   #276
David L Pulver
AlienAbductee
 
David L Pulver's Avatar
 
Join Date: Aug 2004
Location: In the UFO
Default Re: GURPS Spaceships Series

Other SPACESHIPS news:

I submitted the final draft of GURPS Spaceships 7 and the first draft of GURPS Spaceships 8 on Monday.
__________________
Is love like the bittersweet taste of marmalade on burnt toast?
David L Pulver is offline   Reply With Quote
Old 10-09-2009, 09:07 PM   #277
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by David L Pulver View Post
Note that SPACESHIPS requires a minimum DR for the rear armor, and it is easier to have a higher DR at less mass for big ships, so the performance of Orion drive vessels does tend to scale better with larger size.
That's a good point. Since the Orion drive takes up a HULL space in the Rear Hull, that only leaves 5 spaces for armor to hit the minimum dDR 50. That means the smallest ship that can do that at TL7 is an US SM +9 or SL SM +10. This drops by 1 SM per TL, which means you can't have SM +5 ships with Orion drives until TL11!

Magsails at TL9 change that, of course, but then we're talking about mag-Orion drives, which are technically different animals.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 10-09-2009, 10:03 PM   #278
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by David L Pulver View Post
I submitted the final draft of GURPS Spaceships 7 and the first draft of GURPS Spaceships 8 on Monday.
All good news, though that pretty much wraps up the current plans for the Spaceships series. Might I humbly suggest a GURPS Spaceships 9: Traveller? Covering both the Interstellar Wars and GURPS 3e Eras would be nice.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote
Old 10-09-2009, 10:12 PM   #279
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: GURPS Spaceships Series

Quote:
Originally Posted by ericbsmith View Post
All good news, though that pretty much wraps up the current plans for the Spaceships series. Might I humbly suggest a GURPS Spaceships 9: Traveller? Covering both the Interstellar Wars and GURPS 3e Eras would be nice.
Hey! Good idea!
Agemegos is offline   Reply With Quote
Old 10-09-2009, 10:14 PM   #280
Langy
 
Join Date: May 2008
Location: CA
Default Re: GURPS Spaceships Series

Agree, even if I almost never play Traveller games. Not sure how it'd go after they put together a spaceship design system specifically for Traveller: ISW, though.

Oh: And finish Vehicle Design System and Weapon Design System first!
Langy is offline   Reply With Quote
Reply

Tags
spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:53 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.