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Originally Posted by Mehmet
1- No 1 point Perk could guarantee "all alien things will get along with you as well as you get along with them" so the arguments that Broadminded has to be a Perk is void...
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I note that the description does not say 'all', nor does it say 'as well as'. It's vague, but it's beneficial, so it should not be a Quirk. I think conceptually the described benefits would make an okay perk, but would do well to be written more specifically.
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2- If the character faces an obviously (note the emulated narrow mindedness here) dangerous being, say, some pale bloke with long canine teeth and with a disturbing habit of speaking in a hissing voice, and if the character is NOT knowledgable about vampires, Broadmindedness requires him (Note the limitation in behaviour) to approach this character with, well, broadmindedness.
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That's you'd think it
should do, bearing in mind that it's supposed to be less bothersome than Xenophilia. I suppose in a future edition the text could be amended to reflect this better approach.
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So no "I suspect this thing is going to mind trick me and drink my blood so I'm cautios, not making an eye contact and my hand is on my sword-hilt" kind of measures.
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Well, the concept of Xenophilia does not require Gullibility. You are required to be attracted to their strangeness, but there is no requirement to ignore clear danger signals.