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Old 10-09-2009, 06:12 AM   #11
Mehmet
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Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
Default Re: Why is Broad-Minded a Quirk?

1- No 1 point Perk could guarantee "all alien things will get along with you as well as you get along with them" so the arguments that Broadminded has to be a Perk is void. Closest would be (taking the building blocks of Reaction Bonus) +5 Reaction Bonus (All the time, only for alien things and stuff (-X%)) which can be as low as 5 CPs (neg modifier limit) and as high as 25 CPs (everything is alien) and even this does not guarantee "getting along."

So, the obvious Occam's Razor approach would be "the authors mean YOU get along, you are friendly towards them, not necessarily they towards you."

Please note that this assumption is the "basis" assumption for "2" below.

2- If the character faces an obviously (note the emulated narrow mindedness here) dangerous being, say, some pale bloke with long canine teeth and with a disturbing habit of speaking in a hissing voice, and if the character is NOT knowledgable about vampires, Broadmindedness requires him (Note the limitation in behaviour) to approach this character with, well, broadmindedness. So no "I suspect this thing is going to mind trick me and drink my blood so I'm cautios, not making an eye contact and my hand is on my sword-hilt" kind of measures.

This, obviously, is a disadvantage but a disadvantage that would not come up too often in play so it is a quirk.

Although, I suspect, this explanation will not make any difference.

Cheers!
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