Quote:
Originally Posted by Figleaf23
?????
I fail to see what that has to do with this subject.
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Everything, pretty much. In a generic system, you can't say what the norm for a setting is. So instead you define what the norm for the game is, which is that a character with no disadvantages doesn't have to play their character any particular why, or stick to playing it a particular why. The character could be played one session as an intolerant jerk, the next as a selfless saint and not get any points docked for bad roleplaying. Add a disadvantage, and the character can be docked points for not playing his disadvantages. Broad-Minded isn't the only Quirk without mechanics associated with it, Likes for instance.
However, Basic describes Quirks as not necessarily being a disadvantage, only that the GM is free to dock points if you don't roleplay it enough.