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Old 10-08-2009, 04:30 PM   #141
David Johnston2
 
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Default Re: Why is Broad-Minded a Quirk?

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Originally Posted by Figleaf23 View Post
I know of no description provided anywhere in the rules for "a trivial form of Xenophilia" (other than what p163 purports, of course).
You don't understand how quirk-level versions of Disadvantages work?

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Originally Posted by Figleaf23 View Post
If it diverges too much from the setting norm, the personality will require representation through traits.
Really. What for? I mean it's nice to get points for your character's personality traits, and that encourages players to actually think about their character's personality traits but beyond that, I see no obligation to record every distinctive character trait that develops in play.

Last edited by David Johnston2; 10-08-2009 at 04:41 PM.
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Old 10-08-2009, 04:36 PM   #142
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Default Re: Why is Broad-Minded a Quirk?

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The norm is not the baseline.
Huh? What do you mean?
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Old 10-08-2009, 04:36 PM   #143
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Default Re: Why is Broad-Minded a Quirk?

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The norm is not the baseline.

Um? Magery is relative to setting norms how, in what setting?
I have no idea why you are trying to argue about whether norms exist or have effect or apply to PCs or NPC or whatever it really is you are trying to get at. To me it seems self-evident that they must exist and apply, otherwise settings have no meaning.
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Old 10-08-2009, 04:40 PM   #144
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Default Re: Why is Broad-Minded a Quirk?

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Really. What for?
For advantageous divergences, it's to ensure that players are not getting something for nothing. For disadvantageous divergencies it allows players to recoup point for playing such disadvantageous -- though I suppose they could forgo the points if they wanted.

Did you really need this basic under-pinning of a point-based system explained to you?
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Old 10-08-2009, 04:43 PM   #145
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Default Re: Why is Broad-Minded a Quirk?

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For advantageous divergences, it's to ensure that players are not getting something for nothing. For disadvantageous divergencies it allows players to recoup point for playing such disadvantageous -- though I suppose they could forgo the points if they wanted.

Did you really need this basic under-pinning of a point-based system explained to you?
Yes, since you appear to be claiming that every player with good judgment is obligated to get Common Sense for his character. Being Broadminded is not advantageous. People who aren't Broadminded will dislike a character for it.
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Old 10-08-2009, 04:45 PM   #146
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Default Re: Why is Broad-Minded a Quirk?

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Yes, since you appear to be claiming that every player with good judgment is obligated to get Common Sense for his character.
We're not talking about players, we'er talking about characters.

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Being Broadminded is not advantageous. People who aren't Broadminded will dislike for it.
Why?
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Old 10-08-2009, 04:48 PM   #147
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Default Re: Why is Broad-Minded a Quirk?

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We're not talking about players, we'er talking about characters.
Right right. So if a player wants to _use_ his good judgment he needs to get Common Sense for his character.




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Why?
Why do narrow-minded people dislike broad-minded people? If they didn't, they wouldn't be narrow-minded.
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Old 10-08-2009, 04:53 PM   #148
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Default Re: Why is Broad-Minded a Quirk?

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Huh? What do you mean?
A character without any Advantages or Disadvantages is, in most cases, far from the norm in-setting. There was an entire thread about it, even.

Unless the word 'baseline' is being used strangely, a character without advantages or disadvantages is the baseline from which you build a character.
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Originally Posted by Figleaf23 View Post
I have no idea why you are trying to argue about whether norms exist or have effect or apply to PCs or NPC or whatever it really is you are trying to get at. To me it seems self-evident that they must exist and apply, otherwise settings have no meaning.
What does it mean for a norm to apply?

A PC's character sheet does not say who they are relative to the setting norm. It says who they are relative to the fuzzy blank of a GURPS character with no traits.
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Old 10-08-2009, 05:03 PM   #149
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Default Re: Why is Broad-Minded a Quirk?

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Right right. So if a player wants to _use_ his good judgment he needs to get Common Sense for his character.
It seems to me that if a player wants his character to have the benefit of a trait in play, he should buy it on his character sheet, quite irrespective of whether he possesses that trait IRL.



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Why do narrow-minded people dislike broad-minded people? If they didn't, they wouldn't be narrow-minded.
Ah! So, you agree then, that there is a basic or inherent level of narrowmindedness at work on a general basis?

Oh, BTW, your justification for Broadmindedness being disadvantageous (the negative views of the non-Broadminded), is not alluded to at all in the Xenophilia description which you were pointing earlier. So really going by your approach to Broadminded, it should be a kind of OPH.
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Old 10-08-2009, 05:04 PM   #150
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Default Re: Why is Broad-Minded a Quirk?

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Originally Posted by Ulzgoroth View Post
A character without any Advantages or Disadvantages is, in most cases, far from the norm in-setting. There was an entire thread about it, even.

Unless the word 'baseline' is being used strangely, a character without advantages or disadvantages is the baseline from which you build a character.
Baseline is not being used strangely, just not in the technical sense you describe there.

There will be, in any setting, a prevalent degree of any given quality you care to name among the population. Sometimes this comes from the game system, sometimes from the setting design.

Last edited by Figleaf23; 10-08-2009 at 05:14 PM.
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