Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-08-2009, 09:34 AM   #11
Figleaf23
Banned
 
Figleaf23's Avatar
 
Join Date: Apr 2008
Default Re: Why is Broad-Minded a Quirk?

Quote:
Originally Posted by Phoenix_Dragon View Post
It does say that "good" disadvantages are still disadvantages because they restrict your character's actions or reactions.
Whereabouts?

Quote:
The criteria for mental quirks, on the same page, says that they must either require a specific action, behavior, or choice, or give you a small penalty very occasionally or for a very specific thing. ...
As I mentioned before, the problem with Broadminded as described is that it goes beyond this, specifying a state of the world and adding a minor beneficial immunity.

Quote:
... This is even more clear if you refer back to Xenophilia, of which Broad-Minded is explicitly a minor version of.
Also as I previously noted, the description does not provide any detail about scaling down Xenophilia, it instead details the benefits we have been discussing.

I'll just note again, I have no objection to a Quirk that consists of a scaled down Xenophilia concept. My point about Broadminded is not a beef with what it could be, but rather with, going by the RAW, what it is.
Figleaf23 is offline  
 

Tags
broad-minded, broadminded, perks, quirks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:06 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.