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#51 | |||
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Banned
Join Date: Apr 2008
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"You are good with money and it tends to find its way to you. And you don't react emotionally to money issues." |
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#52 |
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Banned
Join Date: Apr 2008
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Except the player has choice over when to incur the penalty and seek the benefit. Compare Single-Minded, it gives a +3 to tasks and incurs a -5 penalty. A minus 5 penalty surely wouldn't take any kind of killer GM to make life-threatening if a player were foolish enough to use this advantage in an enemy's lair, but Singleminded is considered Advantageous and Attentive is not. There's a screw up there, and it happened when they rolled out bad Quirks a few years ago.
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#53 |
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Banned
Join Date: Apr 2008
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#54 | ||
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Join Date: Jul 2008
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"A 'perk' is a very minor advantage"
No beneficial mechanics = not an advantage. Quote:
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EDIT: Though I wouldn't generally recommend the second sentence as a quirk. I could imagine it being played out well and interestingly, but a lot of the time it just wouldn't show, since it indicates a non-action rather than an action. RAW quirk-test wise it's open to the same criticism as Broad-Minded, I think.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 10-06-2009 at 07:40 AM. |
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#55 |
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Join Date: Jul 2009
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No, it doesn't. It constrains your PCs options when you decide what actions he takes; when you're playing a Broad-Minded PC, you're always open minded and you don't freak out over strangers. With a non-Broad-Minded PC, you have the option of being close-minded and/or freaking out over strangers. That makes it a disadvantage, especially since those strangers you're being freindly with could be dangerous and/or deceptive.
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#56 | ||
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Banned
Join Date: Apr 2008
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Well, there's where we differ, I guess. To me the text needs to be given effect even if no specific mechanic is provided.
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#57 | ||
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Banned
Join Date: Apr 2008
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Come to think of it, one could rebuild the notion as a proper Quirk by making it a flavour of Gullible -- you have -1 to resist Influence attempts by strangers and aliens. |
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#58 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Mind you, I'm not sure this means that Broad-Minded should be a perk. I can't think of what actual benefits it provides, "soft" or otherwise. People might react well to you being so open-minded, but they might just as easily react poorly to it, and it's something you must roleplay. It's certainly a positive, likeable trait, but so is a quirk level chivalry "Polite to the ladies," but it's still certainly a quirk. |
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#59 |
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Join Date: Jul 2009
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Yes, there is. If you invite a monster in for a beer to tell his story, and he's just trying to get close enough to rip your throat out, it's a disadvantage. If you're in Ravenloft, it's a disadvantage. Hell, it's a disadvantage generally; PCs have a reputation for being paranoid for a reason, you know. Anyone your PCs meet might be a threat, and Broad-minded prevents you from being properly paranoid about them.
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#60 | ||
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Join Date: Jul 2008
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Of course, my reading may be influenced by seeking to interpret things in such a way that they aren't stupid. I can't be certain of the author's intent. Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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| Tags |
| broad-minded, broadminded, perks, quirks |
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