|
|
|
|
|
#1 |
|
Join Date: Sep 2007
|
I've realized that the Jedi senses are still overpriced, for a very simple reason. The Jedi don't/can't make as much use of their senses as possible if, in fact, they could walk around with a better-than-sight pararadar sense all of the time. In fact, Jedi would focus less on swordsmanship and more on smoke grenades, flashbangs, and using non-glowing melee weapons in the dark, if that were the case. At the same time, 1 FP/minute seems excessive as a limiting factor. Thoughts?
|
|
|
|
|
|
#2 | |
|
Join Date: Jun 2005
|
Quote:
__________________
My gaming groups Wiki: GURPS Star Wars house rules, example spaceships, etc. |
|
|
|
|
|
|
#3 |
|
Join Date: Sep 2009
|
I second a combination of Danger Sense and Blind Fighting.
While it is correct that Blind Fighting on itself can be circumvented by a stealthy attacker, the Danger Sense + Blind Fighting Combo should be immune to that. Make it that a perk if you think it is not working this way normally. For more experienced Jedi, change Danger Sense to Precognition. It incorporates and expands on Danger Sense and - for example - explains quite well how Obi Wan and Anakin Sense the poisonous slugs in Amidalas Bedchamber at the beginning of episode 2. |
|
|
|
![]() |
| Tags |
| conversion, conversions, starwars |
|
|