Re: Only 1 player help please
Well so far I'm loving the advice, and yes I strongly agree that not everything involves a fight... BUT as for when he does fight, because he is a brilliant guy and loves puzzles and such.. but he also longs for combat as well. So I was more of looking for what to do about combat. When I said that I was recently introduced to the rules of GURPS... I meant it more of just introduced to rules of any RPG honestly.. when I said I winged it I really did from start to finish wing it not using any stats or anything, combat was always sketchy but it worked in a weird way. Now that i have read the full Basic Set book (part 1 and 2) for 4th ed. and also now have a bunch of other books such as dungeon fantasy books I'm learning more and more but most examples I've seen are for a party where as I only have 1 party member. Since this was the 1st game I planned on using stats and rules with I wanted to fully transfer to GURPS because it seems so much better than what I was doing lol. He was asking if he could pick up a healing spell or something like that, or a hireling that could possibly heal, but very weak so he would have to protect said hireling. Part of me wants to say sure why not because you might need it, but the rest of me says no because I'm not sure if that is ok or not, well anyways thanks for the advice on everything so far, I really love hearing from experienced GMs and would love to hear more, so keep it coming.. I appreciate all of it :D
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