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Old 08-28-2009, 11:12 PM   #1
RyanW
 
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Default Re: Planet Generation

A planet functions as a substantial heat sink, so living on an eccentrically orbiting planet won't be quite as extreme as summering on Venus and spending the winter on Mars.
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Old 08-28-2009, 11:25 PM   #2
David Johnston2
 
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Default Re: Planet Generation

Stay away from deserts on the interior of a continent, though.
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Old 08-28-2009, 11:42 PM   #3
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Default Re: Planet Generation

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A planet functions as a substantial heat sink, so living on an eccentrically orbiting planet won't be quite as extreme as summering on Venus and spending the winter on Mars.
True, but who wants runaway greenhouses in summer, and runaway glaciation in winter? Exactly how much a life bearing planet can "hold" it somewhere in the middle is anyone's guess.
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Old 08-28-2009, 11:48 PM   #4
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Default Re: Planet Generation

Maybe it could have a vast underground eco system.
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Old 08-28-2009, 11:56 PM   #5
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Maybe it could have a vast underground eco system.
That's what I did way back in my D&D days with my eccentric planet evolved race. Some animals hibernated in deep underground caverns and created a whole separate type of life. Maybe I just wanted my albino apes to show how my flyndarans saw humanity on our eternal spring planet. :)
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Old 08-29-2009, 11:21 AM   #6
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Default Re: Planet Generation

I changed the eccentricity from 0.15 to 0.05 so it is a bit more mild.
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Old 09-01-2009, 11:05 PM   #7
simply Nathan
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Default Re: Planet Generation

Or maybe the creatures all just have really, really high levels of Temperature Tolerance?
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Old 08-29-2009, 01:29 PM   #8
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Default Re: Planet Generation

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Originally Posted by Noven View Post
Umm, how do I do that? I didn't see that in Space
I see that you worked it out.

It isn't in Space, probably because it is a bit tedious to do it until you automate the sequence and get a computer to crunch the numbers.

If it had been in Space I think playtesting might have driven the authors to reconsider their table for orbital eccentricities. The eccentricities are simply treated as decorative in the RAW. But if you follow the consequences through it makes you wonder about the calculated Habitability ratings for a lot of these planets.

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Ok I go the temperatures, and wow, maybe I should tone down the eccentricity
I'm really not sure whether the system generation system in Space makes orbital eccentricities too high. The values in our solar system are 0.2056, 0.0068, 0.0167, 0.0934, 0.0483, 0.054, and 0.006. And Mercury's high value is perhaps not randomly-placed: there are orbital interactions that tend to even out the spacings of orbiting satellite, moving the inner ones in and the outer ones out,and they also tend to make the orbits more circular for planets or moons that have something orbiting on each side of them, inwards and outwards. Perhaps a planet in the Goldilocks zone, likely to have another planet in orbit sunwards and another darkwards, should not have a chance of an eccentric orbit anything like Mercury's. Or even Mars's.

One thing that I am pretty sure of is that Space makes "eccentric gas giant" and "episolar gas giant" systems far more common than they are in reality. I understand that it has been established from surveys of nearby stars that no more than 3–6% have detectable (ie. epistellar or eccentric) gas giant planets. If you modify the "Gas Giant Arrangement Table" on p. 107 to
Roll (3d6) g Arrangement
5 or less gapp no gas giant
6 – 15 gapppp conventional gas giant
16 gapgapgap eccentric gas giant
17 – 18 gappp epistellar gas giant
your results will be more realistic and habitable.

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Originally Posted by RyanW View Post
A planet functions as a substantial heat sink, so living on an eccentrically orbiting planet won't be quite as extreme as summering on Venus and spending the winter on Mars.
No, but it could be pretty bad. The temperature extremes of day and night are mild compared to those estimated for the dayside and nightside of a tide-locked planet, but they are not negligible. Annual temperature variations due to eccentricity are not as strongly-driven as that, but on the other hand they get more time to build up.
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Old 08-29-2009, 02:06 PM   #9
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Well I toned it down so it should not really be an issue. With the axis being 7°, how does that affect the seasons exactly. I wish I had a little program I could plug all the numbers from Space that I got and get like an orbital model or something.

Basically, this planet is going to be for a fantasy world that I am making. Basically, homo sapiens idaltu never went extinct. They were removed from the planet by "aliens" when homo sapiens sapiens were on the rise. They were transported to Zeta Tucanae III, where they could evolve unmolested. There are other things, but that is the main gist =).
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Old 08-29-2009, 04:06 PM   #10
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Well I toned it down so it should not really be an issue. With the axis being 7°, how does that affect the seasons exactly. .
7 degrees of axial tilt fundamentally means there are no seasons. Earth has a 23 degree axial tilt and that's what produces our seasons.
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