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Old 08-28-2009, 03:02 PM   #1
Witchking
 
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Join Date: Feb 2008
Location: The Athens of America
Default Re: Powerstones

Quote:
Originally Posted by CraigR View Post
Searching through my copy of the GURPSnet archives (yes, I have HONKIN' BIG mailboxes in my Eudora, why do you ask?), the earliest instance of someone asking to use Remove Enchantment to remove a quirk that I found was Wim ten Brink on July 12, 1996. M A Lloyd responded with the same "-3 for an unknown spell and another -3 per each level of power enchanted" the following day.

From my search of the Pyramid GURPS board (thank you, Free Agent), I found this in a post by Jeff Wilson on Feb 7, 2003, in which he reported asking Kromm about this, in a thread called "The Incompleat Powerstone: Labor Costs":

This would seem to back up M A's ruling.
Interesting...of course this means the only Powerstones worth enough to look at casting Remove Enchantment upon are the ones you cant possibily successfully cast the spell on.

Hmm not GMing at the moment but I will have to think...most likely to get hit with a house ruling of some sort....
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Old 08-28-2009, 04:52 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Powerstones

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Originally Posted by Witchking View Post
Interesting...of course this means the only Powerstones worth enough to look at casting Remove Enchantment upon are the ones you cant possibily successfully cast the spell on.
Not true. If you buy $1,400 stone (sufficient for a 10 pt stone) and it quirks on the first try, you might as well remove that enchantment and start over.
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