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Join Date: May 2005
Location: Oz
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I'm trying to work out whether it is best for a particular spaceship to be crewed by humans or robots, in particular for routine maintenance, damage control, gunnery (beams) and a few other things that make routine skill rolls but that don't make tactical decisions or exercise judgement. Ultra-Tech p. 2425 tells me how much hardware I need (for dedicated AI), and what it costs, and what the IQ of the robots is. UT p 86 tells me what a worker robot body costs. But neither tells me what skill levels I get for that cost.
How much is a robot turret gunner? What skill level can I get running a robot turret gunner on the ship's 'frame? How good is a robot spacer/mechanic?
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Decay is inherent in all composite things. Nod head. Get treat. |
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| Tags |
| ai skill, robot, spaceships, ultra-tech |
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