Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Car Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-15-2009, 11:35 PM   #10
ShotGun_Jolly
 
ShotGun_Jolly's Avatar
 
Join Date: Apr 2005
Location: The Rock "Newfoundland"
Default Re: Hot topic...

Quote:
Originally Posted by owenmp View Post
When a car armed with an explosive weapon catches fire, and that weapon is subsequently destroyed by the fire, is that weapon still subject to possible explosions?

Richard Jensen
Portland, OR
ADQ Vol. 3, No. 2

When a weapon takes its full DP in fire damage, that means it's inoperative -- but it isn't reduced to ash. The explosive components of rockets and other weapons would continue to be dangerous for quite some time. How long? That's a good question . . . I'd say about 10 times the DP of the weapon in seconds. That is, a 2 DP weapon would continue to be an explosion hazard for 20 seconds.

Scott D. Haring
And it looks like I dont need to find it, Mr Owen already did :)
__________________
The JollyGM
ShotGun_Jolly is offline   Reply With Quote
 

Tags
car wars, fire, questions


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.