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Old 08-09-2009, 12:16 PM   #11
Icelander
 
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Join Date: Mar 2006
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Default Re: Artillery

Quote:
Originally Posted by sir_pudding View Post
It's explicit in the text, sure, but it hardly makes any sense. The action of loading and firing a piece is the same in direct or indirect fire, why should it use different skills? The only difference is how the piece is laid in.
There are edge cases, sure, but the line between skills has to be drawn somewhere. And while using mortars in the two roles might differ little (although I believe that I'd use Artillery for mortars in all cases, as the fire is always indirect), there is clearly a difference betwen aiming a trebuchet and aiming a rifle.

And similar actions using different skills is not at all uncommon. Compare drawing a bead and pulling a trigger. That's Guns (Rifle) with an M-16, Guns Sport (Rifle) with an airsoft replica of it, Liquid Projector for a squirt gun and Beam Weapons (Rifle) when using MILES gear.
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