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Old 08-09-2009, 12:22 AM   #11
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Artillery

Quote:
Originally Posted by sir_pudding View Post
The problem isn't when the PCs call for fire, but when they are the firing unit. For example what if the PCs are the crew of a naval vessel providing shore bombardment (or an orbital platform providing orbital bombardment)?
  • What skills do they need?
  • Who makes the Artillery roll?
  • Is it fun to have all the PCs efforts compressed into a single mass skill?
  • Do the gunners actually need both Gunner and Artillery if they need to use both direct and indirect fire with the same weapon system?
  • Do the loaders get to make ST-based rolls for direct fire or just indirect fire?
I can't help with some of those issues, but common sense would indicate that with any weapn that is manually loaded, the ST-based roll could be applied to speed up loading for both direct and indirect fire.

And according to Spaceships they need both Gunner and Artillery if they mean to use both direct and indirect fire with their main guns.
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