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Old 07-22-2009, 02:29 AM   #8
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Space]: Habitability modifiers for tidelocked and resonant worlds

Quote:
Originally Posted by Brett View Post
Ouch! What a truly brutal use of technology! I can't help feeling that it would be easier and more scalable to build orbital habitats. Once we can air-condition worlds we won't need planets.
I still say that gengineering humans to be at home in space might not be as easy as everyone thinks.
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habitability, planets, space, spin:orbit resonant, the final frontier, tide-locked, world generation


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