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Old 07-22-2009, 02:25 AM   #7
Agemegos
 
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Join Date: May 2005
Location: Oz
Default Re: [Space]: Habitability modifiers for tidelocked and resonant worlds

Quote:
Originally Posted by SuedodeuS View Post
If we're talking about a civilization advanced enough to colonize alien worlds, they may have the means (although it would certainly take some time) to use a similar scheme on a tidal-locked or even resonant worlds. Creating a massive A/C system might work to more efficiently transport heat, thus warming up the dark regions and cooling down the bright ones. This would certainly improve the habitability of such planets up to around the level of those with more Earth-like days.
Ouch! What a truly brutal use of technology! I can't help feeling that it would be easier and more scalable to build orbital habitats. Once we can air-condition worlds we won't need planets.
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habitability, planets, space, spin:orbit resonant, the final frontier, tide-locked, world generation


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