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#1 |
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Join Date: Feb 2009
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Could one feasibly fast draw a hatchet? That would seem an important consideration for a backup weapon, as if your main weapon goes flying away want to get another ready quickly
Also are they any potential backup weapons that make use of the polearm skill and/or can default from it? |
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#2 | |
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Join Date: Mar 2006
Location: Iceland*
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Quote:
It doesn't hurt my SoD that if a two-handed sword can be Fast-Drawn, so can a hatchet. Not ones that are easily concealable or comfortable to carry, no. Polearm fighters should know Staff, as well, so there's that if the weapon breaks. Otherwise, though, it makes sense to have a secondary (tertiary, quartary, etc.) weapon skill as well as weapons.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#3 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Yes. I've seen demos where men pulled four light throwing axes from an ordinary belt and chucked them in about four seconds. You'd need eight seconds if you had to Ready and then Attack, so I'd say that's Fast-Draw. I wouldn't allow it for anything but hatchets and smallish hurlbats – certainly not for full-sized throwing axes, maces, etc. – but I'd be fine with it for hatchets.
No. Polearms are almost by definition main battle weapons. Even full-sized swords are "backup" weapons relative to them. There isn't a lot of polearm technique that's applicable to concealed weapons in close quarters.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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