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Old 07-06-2009, 05:48 PM   #13
vicky_molokh
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Default Re: [Spaceships] Ship design rules - Can you have more or less than 20 systems?

Quote:
Originally Posted by weby View Post
Vehicles, that is a great book, though bit too simplified at places, but I guess game books need to be.

Spaceships is good for cinematic games, but atleast with my players in a realistic game the questions it leaves open/the gross simplifications it does make it unusable.
I have reasons to hope you're being ironic. But something inside says you are not . . .

Quote:
Originally Posted by weby View Post
As for having other number than 20 modules, given the simplifications used in spaceships, that is not going to be much more broken than the original if you have few more or less and abjust just the acceleration and armor. (Armor being one of the more broken things allready)
Wait, what's broken about armor?
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