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Old 06-30-2009, 07:04 PM   #11
Tyneras
 
Join Date: Oct 2007
Location: Kentucky, USA
Default Re: Fumble immunity

Quote:
Originally Posted by LargePrime View Post
Can't you make a "Fast Talk GM" roll and stall for say 30 Seconds, and make it Super Luck 8?
Our GM declared all abilities automatically have the "Game Time" modifier after someone tried that, then argued when the GM "reset the clock" to when the argument started. Don't be a fool! Bribe your GM with free food!
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GURPS Fanzine The Path of Cunning is worth a read.
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