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Old 06-29-2009, 05:22 AM   #9
Icelander
 
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Default Re: [Mass Combat] Should F/Ranged units count as Marine when on ships?

Quote:
Originally Posted by Molokh View Post
Proposed solution:

Marine units add ½ TS (boarding, capturing islands), as do F units and Art units (they can just shoot at the ships). Marine F and Marine Art units add full TS (or ¾?), because they can do either, and are supposedly adapted to rocking ships. Other units add ¼ TS (defend against boarding at reduced TS).

Opinions?
If you're house-ruling anyway, you'd probably want to account for cavalry being considerably less useful when unable to use their mounts.

I can't help thinking that we should have rules about using units as make-shift units of something else. Infantry, musketeers, etc. can function as make-shift marines, but not as well as dedicated marine units. Cavalry without horses are make-shift infantry and if they're trained dragoons, they'll be better infantry (but worse cavalry) than cavalry which didn't spend time and money on such training. A unit of pretty much anything can be make-shift irregular infantry, troop quality as engineers or artillery doesn't necessarily translate to being good infantry.

And no, I don't have a ready-made solution. But in my games, I'd eye-ball any elements that were otherwise unable to contribute and judge what other troop type they could function as (albeit make-shift ones).
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marine, mass combat, naval battle


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