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Old 06-23-2009, 04:27 AM   #1
Black Rose
 
Join Date: Jul 2007
Location: Hong Kong
Default Official Perks Compilation, post-PU2

Okay, according to Power-Ups 2 - Perks, it "incorporates every perk published for GURPS as of spring 2008, including all the combat perks from GURPS Martial Arts, making it the 'one-stop perk source.'" And that's great, really.

But it's summer 2009 now.

So, what has come out since then? I'm not asking for copyright busting, but a list of names and sources would be nice. As my contribution, I offer Thaumaturgy - Magical Styles:

Academic Rank, Adaptation, Area Spell Mastery*, Astrological Ceremonies, Attribute Substitution, Better Magic Items, Blocking Spell Mastery, Blood Magic, Brute-Force Spell, Combat Ceremony, Continuous Ritual, Convenience Casting, Covenant of Rest, Elixir Resistance, Enhanced Spell, Far-Casting, Fast Casting, Flagellant’s Blessing, Flexible Ritual, Frightening Side Effects, Guild Rank, Huge Subjects, Immunity to (Specific Hazard), Improvised Items, Improvised Magic, Intimidating Curses, Intuitive Cantrip (several), Kill Switch, Knower of Names, License, Life-Force Burn, Limited Energy Reserve, Magical Lawyer, Magical Style Adaptation, Magical Weapon Bond, Mana Compensation, Mass Magician, Mastery*, Melee Spell Mastery, Mighty Spell, Missile Spell Mastery, Mundane Magic, Mystic’s Stupor, Named Possession, No Gestures, No Incantations, Obscure True Name, Paraphernalia Pro, Permit, Power Casting, Precision Recharger, Psychic Guidance, Quick and Focused, Reduced Footprint, Rote Alchemy, Rule of 17, Sacrificial Blocking Spell, Sanctum, Scroll-Reading, Secret Mage, Secret Material, Secret Spell, Secret Words, Shaman’s Trance, Shortcut to Power, Special Exercises, Speedy Enchantment, Spell Bond, Spell Duelist, Spell Enhancement, Spell Hardiness, Spell Resistance, Spell Variation, Spirit Contract, Stabilizing Skill, Staff Attunement, Staff Bond, Super-Sympathy, Thaumatological Doublespeak, Willful Casting, Wizardly Dabbler, Wizardly Garb.

So, anyone?
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