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Old 06-17-2009, 10:43 AM   #17
Pomphis
 
Join Date: Oct 2004
Default Re: [Spaceships] Actually GMing a world with Pseudovelocity drives?

Quote:
Originally Posted by Anaraxes View Post
I recall one sentence that says velocity acquired while under PV drive simply vanishes when you turn the PV off. So no hoverbombs with this definition of PV.
The bombs do not acquire velocity while under PV. You use PV to go up to 1,000 miles. You switch off PV. You are accelerated downwards by gravity and gain real velocity. 900 miles down you switch PV on and go up to 1,000 miles again. Repeat.

Another option is to say that momentum is not maintained and that when PV is switched off the ship will be at rest relative to - for example - the mass having the greatest gravitional effect on this point of space.
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ftl, pseudovelocity, pseudovelocity drives, spaceships, technology


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