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Old 06-17-2009, 10:38 AM   #15
vicky_molokh
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Default Re: [Spaceships] Actually GMing a world with Pseudovelocity drives?

Quote:
Originally Posted by Anaraxes View Post
Spaceships doesn't go into a lot of detail, but I recall one sentence that says velocity acquired while under PV drive simply vanishes when you turn the PV off. So no hoverbombs with this definition of PV. Of course, this aggravates the matching course with Mars problem, as you can't gradually accumulate the proper vector while on your way. For interstellar travel it doesn't bear thinking about.
The velocity is matched with Mars upon turning of the drive in Mars' orbit automagically?

Quote:
Originally Posted by Anaraxes View Post
If you bounce radar off a ship under PV drive, what does the Doppler shift look like? I'd assume that you get Doppler readings for the true velocity. The radar equipment would have to determine your PV by taking the difference in position over different samples in time. The display probably returns both values as a matter of course.
As if the ship has a true velocity matched with the RADAR-using craft? ;)
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Last edited by vicky_molokh; 02-19-2016 at 07:40 AM.
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