|
|
|
#1 |
|
Join Date: Aug 2004
Location: Ronkonkoma, NY
|
Force screens regenerate completely each space combat turn (Spaceships, p. 16). But at which point during the turn do you declare the force screen regenerated? I'm thinking at the beginning of the ship's next turn, but I can't find anything specific.
|
|
|
|
|
|
#2 |
|
Join Date: May 2008
Location: CA
|
That's how I'd do it, too - otherwise, it just complicates things, and Spaceships is all about not complicating things.
|
|
|
|
|
|
#3 |
|
Join Date: Jul 2008
|
Not seeing how it really matters. Your conclusion is how I would do it, but what difference does it make?
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
#4 | |
|
Join Date: Aug 2007
|
Quote:
If you're really concerned about this you may need more detail than Spaceships can provide. That would mean going with regular Gurps probably. You still can't stop in mid-turn but since the Turns are only 1 second long it's not as big a problem.
__________________
Fred Brackin |
|
|
|
|
|
|
#5 |
|
Join Date: Aug 2004
Location: Ronkonkoma, NY
|
|
|
|
|
|
|
#6 |
|
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Yeah, a really unnice problem, as different interpretations will give very different results when one ship tries to beat through the shields of another.
|
|
|
|
![]() |
| Tags |
| force screen, spaceships |
| Thread Tools | |
| Display Modes | |
|
|